Ryano Martian UI/UX Designer

UI/UX Designer

Ryano Martian.

I've been working as a UI/UX Designer for more than 5 years. Currently, I'm working at a state-owned enterprise here in Jakarta, Indonesia. You know, it's kind of funny how I started out as an accountant, but my love and passion for art, design, and technology led me to pursue a full-time career as a UI/UX Designer. And let me tell you, I'm loving every minute of it!

About Me


I began my career in September 2017 as a staff accountant handling finance and taxes, as well as legal, administrative, and company management systems. While working in this role, I gained knowledge of internal company management and budget planning. Additionally, I frequently provided graphic design services.

In 2018, the company started a startup focused on software development services and transferred me to the IT division to fill the vacant UI/UX Designer role.

In 2022, I was appointed as the team leader for UI/UX. Since then, I have created several portfolios, including application product mockups, prototypes, motion videos, animations, and promotional content.


During my experience working as a designer, I have developed several skills, including:

  • User Interface Design
  • User Experience Design
  • Animation & Motion Graphic
  • Product Design
Ryano Martyan UI/UX Designer
Skills Set


White adobe photoshop icon in blue background Photoshop

White adobe illustrator icon in blue background Illustrator

White figma icon in blue background Figma

White adobe premiere icon in blue background Premiere

White adobe after effects icon in blue background After Effect

White visual studio code icon blue background Visual Studio (html/css)

What i do


I Complete a design in 6 stages when requested by a client or related division.

Three stickman discussing in a round table brainstorming


To design, I identify the problem's root by discussing it with the team, conduct interviews and observe users, and collaborate for brainstorming and opinion exchange.

Stickman thinking about gojek, stava, tokopedia app with laptop on the table


Next, I researched user reactions to features, analyzed market competition, drew inspiration from competitors, and developed user interface trends, experience principles, and guidelines for designs that enhance user experiences.

Stickman sketching app wireframe with pencil


At this stage, I applied UI techniques by sketching on paper and utilizing software like Figma, Photoshop, XD, Balsamiq, etc. The output includes a wireframe of the UI, its elements, and user flow, which I share as mock-ups with stakeholders to gather feedback and ensure user satisfaction.

Stickman designing mobile application standing on small chair


Colors and shapes greatly influence user perception. I refine the UI/UX design, transforming the mockup and wireframe to meet all specifications. I share design specifications, including graphic assets, themes, colors, typography, and iconography, with the development team to discuss and select designs that provide the best user experience

Stickman talking to programmer


Developers typically join early in the process, implementing the back-end and front-end functionality while the design phase continues. They connect it to the UI design, and I assist with development. Minor adjustments may be made during implementation to optimize the UX design.

Stickman discussing about mobile app evaluation on a round table


During implementation, the final product is evaluated based on its usability, flexibility, ability to solve the desired problem, and overall user satisfaction.

Let's work together on your next project



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